1) Sylvan Labyrinth
The amount people have liked this event has varied based almost purely on their luck with bosses and maze flowers. Personally, I haven't been participating heavy in this event since and had no intention to until the second half. The reason is, I plan on using this event to recoup resources as opposed to go for rank (Lost 600HP on HW...QQ).
To do that I am going to count on the better maze flowers in the second half of the event. Also, I have just been doing 6 attacks and saving my resources until the better maze flowers come so I can recharge AP.
The event itself...isn't bad, but I don't like the changes. They've definitely tuned down the rate at which monsters come to up the value/use of CW. On top of this, the fact you need to kill 3 crappy bosses using 3 AP before a decent boss can be summoned is annoying. It's a nice way to get people with heavy attack decks to waste AP on bosses they don't even want to battle.
Personally, I just don't like it, but that shouldn't stop others from enjoying it quite a bit, and at least they made the rewards reasonable.
2) The Economy
I have several friends who quit after the last HW and even more that have been quitting recently. The economy is the prime reason.
Now, I will note that about two days after bazaar came out I noted that the steady decline in prices would never stop under the current system (pat myself on back). The reason is basic supply and demand in a system where there will always be more supply than demand. Once players get to SR, they never need HR again. Once players get to SSR, they never need SR again.
Now the concept I am going over is much bigger with more working parts than I am willing to write, but hopefully it's easy to understand.
In the game, your cards are like stock shares and HP is like money. You buy them, hold onto them, and expect them to hold value or gain value, and sometimes lose value. No matter what though, you expect them to stay close to the value you purchased them at.
As the value of cards dropped, people panicked and sold, causing the price to drop more, causing more people to panic and sell.
Now, everybody in the game has only 2 jobs, stockbroker or farmer. Your ability to make money is purely reliant on your ability to buy/sell/trade stocks. You can also farm your crops and sell them for a pittance if you wish to do that. Most players, are farmers until they gain the money/education to become stockbrokers.
Now, eventually, these stocks all become worth less and less, it gets harder and harder to buy/sell/trade stocks to earn enough to feed your family. Eventually, farming is paying as much as stockbrokering.
Here comes the best part, bills (events) are increasing in price the entire time. So as you make less and less, the 'bills' cost more and more. The only way to make up for this loss is cheat, which many players are doing.
Eventually, you will be farming/stockbrokering everyday and be left without enough to pay the bills if you're honest and only the cheaters will prosper.
What's the big deal?
Well, this is a pretty fun game overall, and I dislike the idea of everything being worth 1-10HP and events costing me 1000HP to compete in. Which is where the game is heading.
So if I'm so smart, how do we fix it?
Well, what we have here is NOT a free market. The market limits people to up to 5 trades a day. If this limitation was removed, Almost every rare would be removed from the market in order to skill up other cards. Many HR would also be removed from the market for the same exact purpose. The ability to sell their rares would give many players decent sums of HP/CW to purchase higher level cards taking some of them off the market.
Those HR/Rare with some value (claymore for example), would probably be purchased and re-listed at higher prices. Eventually they would level. They would never reach high prices they were at before Bazaar when trading required effort, but they would steady themselves. Because, eventually, if they hit a low enough price, they would be purchased constantly for skilled feeders.
As the system stands...it would be prime time for another anime based TCG to come on the market and steal all of mobages market.
I can tell you this. My Marvel War of Heroes site increased in traffic by 40% after HW was finished in Rage of Bahamut.